Urban Battle Simulator
--- Warning: the game is quite CPU-intensive if there are lots of units on the battlefield. This may cause bugs like units not moving. I'm working on it ---
--- Best played in fullscreeen mode ---
How to play:
- Select unit type
- Left click in your starting zone to place a unit
- Right click near a unit to remove it
- Click "start battle" when you're ready
- Enjoy the show
Mouse controls:
- Hold middle mouse button and move to rotate and tilt camera
- Mouse wheel to zoom
- Move mouse pointer to the edges of the screen to move camera
Keyboard controls:
- w/a/s/d to move camera
- q/e to rotate camera
- r/f to tilt camera
- t/g to zoom
Grandfather of this game: Turn based real time strategy game prototype 6 APM
Sound effects can be downloaded for free here: RTS and FPS Sound Effects Asset Pack
Status | Released |
Platforms | HTML5 |
Author | mattflat |
Genre | Simulation, Strategy |
Made with | Unity |
Tags | Tactical |
Average session | A few minutes |
Download
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Comments
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The Game Doesnt Load What Do I Do
Awesome game! It was really fun setting up a plan and seeing chaos unfold. It was cool seeing things up close and from afar, and I was excited to try different formations to overcome the enemy. As a fan of games like Company of Heroes, this game is definitely for me.
In the future I would definitely create more varied levels with different map sizes, maybe starting with just one or two units and allowing the player to unlock new units. I often found myself lost with which unit did what, because it was all available from the start. I would also like to see more color or different buildings included in the map.
Great project! Please let me know when you come out with an update or sequel!
-Leo.
Looks nice and cool gameplay.
But it lacks optimization and feels like it is FPS dependant.
Camera smoothing is too high o_o and also some music for the bacground would be enjoyed while i`m watching my buddies go tear those red guys apart xD
But i could see it become a great game after this jam!
Great job and congrats with making it to the submission! :)
Thanks for the detailed feedback! You're absolutely right, it still needs some polish...