• View all by mattflatmattflat
  • Follow mattflatFollowFollowing mattflatFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog
  • Related gamesRelated

Fictitious Forces

← Return to Fictitious Forces

Devlog

  • Collision and rotating objects in unity - faking it
    December 05, 2021 by mattflat#Unity, #physics, #collsion
    If you have used the physics of Unity, you might have noticed that it has some problems to correctly calculate the collision of rotating objects (especially if the pivot of the rotation is quite far a... Continue reading
itch.io·View all by mattflat·Report·Embed