An experimental real-time strategy game: you are limited to exactly 6 Actions Per Minute (APM).

To learn how to play the game, see the interactive tutorial and the help page ingame.

Did you ever have the feeling that RTS games like Command & Conquer, Starcraft or Company of Heroes are somehow stressful? There are always useful orders to give, but trying to perform 200 APM just isn't relaxing anymore.

We'll, I had this feeling, that's why I developed this game. It's a quite normal RTS game with units shooting at each other, control points, bases to spawn units. However, you are only allowed to give a move order (to an existing or new spawned unit) every 10 seconds, resulting in exactly 6 APM. Not the quickness of the commander is decisive, but good decisions – the game gives you enough time to analyse the situation and plan your next move.


To win a game, bring the health bar of you opponent to zero by holding the majority of the control points or by damaging the opponents base.


Available game modes:

  • versus AI (five difficulties: easy, normal, hard, extreme, insane)

  • multiplayer (two players, local hotseat)

Controls: keyboard and mouse.


The web app is a demo that can be played in a browser, but performance, physics and graphics are limited (see videos for comparison). For a better experience, download the full game.


Download

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Click download now to get access to the following files:

6APM_v1.1.zip 42 MB

Development log

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